[Bug 43050] New: Corrupted/Missing graphics in Rise of the Tomb Raider ( DX11)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 18 10:38:44 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43050

            Bug ID: 43050
           Summary: Corrupted/Missing graphics in Rise of the Tomb Raider
                    (DX11)
           Product: Wine
           Version: 2.8
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx11
          Assignee: wine-bugs at winehq.org
          Reporter: fincer89 at hotmail.com
      Distribution: ---

NOTE: The game requires steps in
https://bugs.winehq.org/show_bug.cgi?id=40450#c9 to work. The instructions
apply to Wine 2.8 Staging Git but not maybe to newer Wine versions.

-----------------------------------------------

After successfully launching ROTTR on 64-bit Windows Steam client and using
lowest graphics settings (http://i.imgur.com/58mRqUz.jpg) the gameplay looks
like this (you have just started a new game):

Case A:

https://i.imgur.com/TyfM7GR.png (Output log file, 182 MB:
https://www.dropbox.com/s/j4a4j2wwtuhg05b/rottr-full-log-wine-staging-git-2.8-with-austin-patches-with-vcrun2012-no-csmt.log?dl=1)

Case B:

However, if you

1) Start a new game
2) quit to the desktop
3) keep the graphics settings as they are (you don't even touch them)
4) re-launch the game and resume your existing gameplay

5) the gameplay looks like this:

http://i.imgur.com/PO2XARH.png (Output log file, 26.5 MB:
https://www.dropbox.com/s/l99h84vlh23w2ft/rottr-log-after-resuming-the-game-wine_staging_2_8-no-csmt-austinpatchesapplied-vcrun2012.log?dl=1)

-----------------------------------------------
Linked log files include the following events:

1) Starting 64-bit Windows Steam client
2) Starting ROTTR launcher
3) Launching ROTTR in the launcher
4) Opening the main menu (which includes DX11 graphics)

5)

Case A: Starting a new game in ROTTR main menu + watching an intro movie (file
which plays right after starting a new game) + Gameplay for some 5-10 minutes
(DX11 graphics)

Case B: Continuing an existing game + Gameplay for some 30 seconds (DX11
graphics)

6) Quitting the game & Steam (Steam throws some unexpected crashes which are
also in the log files, just ignore them for now)

-----------------------------------------------

P.S. Sorry I didn't use any attachments, as I thought it would be practically
better to use links for multiple images/txt files instead.

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