[Bug 40891] Shaders fail to compile in League of Legends
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 18 11:26:46 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=40891
--- Comment #3 from David K. <hevanen at googlemail.com> ---
> I'm affected by the same error only when using windows 7 version in wine.
> The problem doesn't appear with winversion set to winXP
I don't observe the same. Without a native d3dx9_39.dll, the shaders fail to
compile even in WinXP mode. The game no longer crashes as it used to, but only
the HUD is drawn and everything else is just black/uninitialized video memory.
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