[Bug 43057] Final Fantasy XIV DX9 Creates an invalid GLSL shader

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 20 14:53:09 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43057

Isaac Witherspoon <yitziw at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTOURBUG
             Status|NEW                         |RESOLVED

--- Comment #4 from Isaac Witherspoon <yitziw at gmail.com> ---
>For now, you can unset MaxGLVersion to workaround this problem.

Checked, this is a functioning workaround and the visuals are now functional
again, with no GLSL compilation errors appearing in debug output.

Since this isn't an issue with Wine itself, and it only appears with a
non-default registry entry, I'll change this to resolved.

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