[Bug 43068] New: Armed and Dangerous: severe performance degradation

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 21 06:35:53 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43068

            Bug ID: 43068
           Summary: Armed and Dangerous: severe performance degradation
           Product: Wine
           Version: 2.1
          Hardware: x86
               URL: http://www.geforce.com/games-applications/pc-games/arm
                    ed-and-dangerous
                OS: Linux
            Status: NEW
          Keywords: download, regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: hverbeet at gmail.com
   Regression SHA1: afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
      Distribution: ---

Created attachment 58243
  --> https://bugs.winehq.org/attachment.cgi?id=58243
terminal output

Mouse movement in the menus (Options -> Graphics/Audio/Controls) is very
sluggish, it is lagging a lot.
Performance degradation also occurs in mid-game: the game runs much slower than
it used to.
Disabling the option 'Enable Decals' in the video option menu helps improve
performance (framerate) in the game, but it doesn't affect the lagging mouse in
the menus.

The game used to run perfectly (without the reported performance issue) before

commit afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Jan 30 13:04:40 2017 +0100

    wined3d: Try to avoid stalling on dynamic buffer maps.

    Particularly for applications that use dynamic buffers without
    WINED3D_MAP_DISCARD/WINED3D_MAP_NOOVERWRITE.

armed_and_dangerous.exe
sha1: 8e3d04f09feac299df5056480b7729991668781b

wine-2.8-133-g3f01ab4c39
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22

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