[Bug 19748] Bad performance and/ or lags with wrong thread problems in Metro 2033 (Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 21 08:55:42 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=19748

Lex <stallman2013 at gmail.com> changed:

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                 CC|                            |stallman2013 at gmail.com

--- Comment #42 from Lex <stallman2013 at gmail.com> ---
Hello!
Yes, I have bad performance, lags, lower than expected frame rate in Unreal
Tournament 3. In recent wine 2.8. When I'm looking on simple wall frame rate is
60, but when on scenery with detailed objects across map, like Deck, fps lowers
to 15-18 and cpu loading becomes 200%

I tried to compile wine 1.7 from source, with -o3 -m native optimisations,
apply Stefan patches from
https://www.winehq.org/pipermail/wine-devel/2013-September/101106.html and this
definitely helps. After that minimal fps drop is 25-30 on Deck ut3 level. This
helps, but still not solves problem for 100%.
AFAIK this could be Unreal Engine 3 bug itself, many ue3 gamers reported same
issue on windows.

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