[Bug 42584] League of Legends: LeagueClient.exe hangs at startup logo

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 22 14:36:09 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42584

Kirurgs <edzis at inbox.lv> changed:

           What    |Removed                     |Added
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                 CC|                            |edzis at inbox.lv

--- Comment #5 from Kirurgs <edzis at inbox.lv> ---
Hi!

I have tried quite a lot of wine versions, from 2.0-rc2 to 2.8 staging, all of
them have the same problem as OP.
But I have a nice situation where I can compare couple of systems :)

I have one which actually works, that is Phenom II 975 BE + nVidia 1050 2GB
(nvidia-375 driver) + Wine 2.0-staging, works w/o problems.

Other is Ryzen 1700 + HD7850 1GB (mesa, latest from git - padoka) + Wine > 2.0,
does not 95% of tries, there are very rare cases when it starts, but then
clicking in pre-actual-game stuff, it crashes.
Sometimes it spits out something like "err:seh:setup_exception_record stack
overflow 832 bytes in thread 0087 eip f73dd8f0 esp 027e0ff0 stack
0x27e0000-0x27e1000-0x28e0000".

Somehow I felt that forcing Ryzen to lowest freq possible gets me a little
further but that may be misleading, as I still can not play the game.

In common - they are both Ubuntu 16.04 up-to-date stuff.

I'm open to do any type of debugging, patches, etc., since finally I have a
decent computer where I can compile stuff fast.

BR, Eduardo

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