[Bug 42292] The Witcher 3 fails to render correctly after starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 24 21:37:10 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42292

--- Comment #49 from Shmerl <shtetldik at gmail.com> ---
(In reply to Józef Kucia from comment #48)
> 
> Terrain should be rendered now (tessellation shaders are implemented in Wine
> as of commit 38d5b29ae172a96e70b45a6a5fcd03dbf72b2df1).

Yep, missing / transparent surfaces now look fixed!

* https://i.imgur.com/jgV9BgA.jpg
* https://i.imgur.com/VW8Q9vY.jpg

Occasional yellowness on the distant landscape still shows up though (but less
than before), and that visual threads-like artifact too (it seems to depend on
lighting). Geralt's hair is still black.

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