[Bug 42584] League of Legends: LeagueClient.exe hangs at startup logo

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 29 04:05:26 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42584

--- Comment #10 from winetest at luukku.com ---
(In reply to Kirurgs from comment #9)
> No, I have not, as I have fully functioning LOL installation.
> 
> I did not mention previously, but I have copied installation from *working*
> computer (namely Phenom) to Ryzen system, but that did not get anything
> further.
> 
> I have tried standard mesa, mesa-git and in addition to that I have tried
> all that on ArchLinux as well.
> 
> Lately, I see more "err:seh:setup_exception_record stack overflow 832 bytes
> in thread 0087 eip f73dd8f0 esp 027e0ff0 stack
> 0x27e0000-0x27e1000-0x28e0000" type of errors right after game shows login
> screen and before animation appears. When I turn off CSMT and wine-nine,
> it's more likely that I get the "err:ntdll:RtlpWaitForCriticalSection
> section 0x870060 "heap.c: HEAP.critSection" wait timed out in thread 005c,
> blocked by 007e, retrying (60 sec)".

Did I understood correctly that you copied the game from windows install? Even
you used Linux based system It's not enough just to copy the game itself, wine
needs to setup certain registery keys for sure.

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