[Bug 43057] Mesa fails to link some GLSL shaders generated for SM3 shaders when core contexts are enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 31 18:19:15 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43057

--- Comment #7 from Isaac Witherspoon <yitziw at gmail.com> ---
(In reply to Józef Kucia from comment #6)
> Created attachment 58311 [details]
> Workaround
> 
> It would be interesting to know if the attached patch fixes the issue. It's
> a possible workaround for the Mesa bug.

Compiled Wine 2.9-staging with patch applied after staging. With both unset
MaxGLVersion and MaxGLVersion set to 4.5 core context, FFXIV DX9 renders as
expected, and there are no shader link errors appearing in the debug logs.
Looks good.

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