[Bug 43953] New: Regression in Spellforce 2: message boxes about fatal dx9 errors appear on map loading
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Nov 1 15:02:17 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43953
Bug ID: 43953
Summary: Regression in Spellforce 2: message boxes about fatal
dx9 errors appear on map loading
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: idarktemplar at mail.ru
Regression SHA1: 25a8773d21d0113dc5e4f9dee49d9d9dbeed347b
Distribution: Gentoo
Created attachment 59597
--> https://bugs.winehq.org/attachment.cgi?id=59597
terminal-output.txt
When loading any map, i.e. starting a campaign or skirmish, during loading
screen a lot of message boxes with title "FATAL DX9 Error", message
"(D3DERR_INVALIDCALL) 'Create Texture'" and a button "Ok" appear. After
pressing "Ok" a few dozen times in those message boxes, game continues to load
and seems to run more or less fine (I didn't test it for long time).
The issue appears starting with release 2.18. Using git-bisect I've reached
following result:
25a8773d21d0113dc5e4f9dee49d9d9dbeed347b is the first bad commit
commit 25a8773d21d0113dc5e4f9dee49d9d9dbeed347b
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Thu Sep 21 01:07:07 2017 +0200
wined3d: Advertise AUTOGENMIPMAP only for renderable and filterable
formats.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
:040000 040000 8f429da1fc2547287b8df47a249f521a47480775
533ce20f6fa677130b14abb35f47c4577e1210e7 M dlls
Reverting this change resolves issue for me.
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