[Bug 43964] New: game freezes - only way out is to kill the process = Ctrl-C
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 3 04:43:10 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43964
Bug ID: 43964
Summary: game freezes - only way out is to kill the process =
Ctrl-C
Product: Wine
Version: 1.8.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: ing.walter.hartmann at gmail.com
Distribution: ---
SETUP:
wine --version
wine-1.8.7 (Debian 1.8.7-2)
setup_cossacks_back_to_war_2.1.0.18.exe
all 32-bit
Program was started from console, then always single player mode.
w3 at deb9:~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
All went fine for several small and simple scenarios to the end (VICTORY!!!)
but in a more involved scenario when quite a lot of units (~soldiers) are in
action the below happens. [This seems to happen under Windoze XP prof. too (but
that was with an older cossacks version) - the game usually gets only a bit
slower and if one realizes in time one can move within the game out of the
'danger zone' towards less units in action and then Windoze usually struggles
through. If not - windoze kills the program (unexpected ...). Sorry for the
fuzzy details - but thanks to wine I know now it's a zero-devide in the game
and that's a killer.
BUG - terminal output:
~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
wine: Unhandled division by zero at address 0x59f217 (thread 0009), starting
debugger...
------- wine dmcr.exe --- is DEAD! -------
^CCtrl-C: stopping debuggee
fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
TankYou-W
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