[Bug 43932] Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 3 14:24:58 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43932

--- Comment #2 from Thomas <winehq at spam.b2ag.de> ---
I've managed to get Fallout 4 editor "Creation Kit" running and made a
screenshot of the "LODClipVolume" (I've colored it purple) for the Museum at
Concord. 
https://i.imgur.com/VmdedC0.jpg

When comparing following screenshots, it looks like the dark area was meant to
be clipped. Third screenshot raises some doubts though.
https://i.imgur.com/p1i0QDb.jpg
https://i.imgur.com/vK79WeE.png
https://i.imgur.com/4zIzN79.png

I could reproduce the second screenshot of user "me." inside the editor.
https://imgur.com/a/v91oI
https://i.imgur.com/T6d076d.png

It still looks like the "LODClipVolume", which always seems to be an ellipsoid,
isn't properly used to clip the "Landscape LOD" in wine.

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