[Bug 43613] Space Pirates and Zombies 2: Mouse stops working in menus
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 12 08:12:09 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=43613
unsuspicious.fakename+wine at gmail.com changed:
What |Removed |Added
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CC| |unsuspicious.fakename+wine@
| |gmail.com
--- Comment #2 from unsuspicious.fakename+wine at gmail.com ---
Still happens with wine staging 2.20 / SPAZ2 1.0
The 3d view cursor (/targeting reticle) and the ingame GUI mouse pointer
somehow become "detached" from each others which leaves one of them stuck
(usually to the screen border).
WORKAROUND: Alt+tabbing out of the game and back switches control to the mouse
pointer that belongs to the currently active "viewport" (which is easier with a
virtual desktop but works either way). This has to be done every time after
switching between 3D and UI control though.
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