[Bug 44021] New: LiveMaker engine fails to find font despite overrides set up

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 12 16:19:01 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=44021

            Bug ID: 44021
           Summary: LiveMaker engine fails to find font despite overrides
                    set up
           Product: Wine
           Version: 2.19
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: gdi32
          Assignee: wine-bugs at winehq.org
          Reporter: galtgendo at o2.pl
      Distribution: ---

Going by https://github.com/xupefei/Locale-Emulator/issues/80, doesn't access
the font in question (MS Gothic) directly, yet despite its overrides being set
up correctly (HKEY_LOCAL_MACHINE\Software\Microsoft\Windows
NT\CurrentVersion\FontSubstitutes: both English and Japanese names), the engine
crashes unless that font is actually present in drive_c/windows/Fonts.

It might be that this can't be done as font matching/replacing takes place at
much later stage, yet would be nice if someone could verify one way or the
other.
Perhaps those names should simply hardcoded to be returned in Japanese locale,
regardless of the fonts being actually present ? Cause before Windows 10 (which
has a different Japanese font), they couldn't not be there after a proper
Japanese Windows install.

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