[Bug 43872] The Witcher 3: some monsters are completely invisible
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 23 11:34:15 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=43872
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
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Assignee|wine-bugs at winehq.org |joseph.kucia at gmail.com
--- Comment #8 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to Mikko Niemelä from comment #7)
> Created attachment 59769 [details]
> The Witcher 3 save, invisible sirens
Thanks. The bug is caused by two issues:
* wined3d doesn't support draw calls with no attachments,
* wined3d tries to map transform feedback buffers while transform feedback is
paused.
I should have a fix soon.
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