[Bug 43872] The Witcher 3: some monsters are completely invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 29 04:51:51 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=43872

lod <winehq at bremsspur.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |winehq at bremsspur.org

--- Comment #17 from lod <winehq at bremsspur.org> ---
Same Problem here. I applied both patches and the monsters are visible now, but
my system froze after a while.

OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.19.0
/ 4.14.2-1-ARCH, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-rc5

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