[Bug 43761] World of Warcraft d3d11 textures rendering regression and other... Wine Staging 2.17
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 2 05:46:21 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43761
--- Comment #10 from zefkerr <zefkerrigan at gmail.com> ---
(In reply to Michael Müller from comment #9)
> The feature for interpolation modifiers and auxiliary qualifiers was added
> in Wine Staging 2.17. In Wine Staging 2.16 those information in the hlsl
> shaders were simply ignored, leading to graphic glitches in some games.
>
> Can you apply the following patch on top of Wine Staging
> https://dev.wine-staging.com/patches/199/ and check if it fixes the problem
> for you?
Michael, Thank you very much! Your patch has solved my problem! WoW on d3d11
now again works well. All textures returned to their place.
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