[Bug 43828] The Witcher 3: some monsters have distorted surfaces sticking out

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 4 01:51:30 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43828

--- Comment #2 from Shmerl <shtetldik at gmail.com> ---
One observation: this distortion doesn't happen consistently. I.e. for example
you can reload the game save, and it won't be there. It seems to have some
random factor (probably some garbage value that can affect it). Reminds me a
similar issue that happened with TW1 in the past, for which Wine provided a
setting CheckFloatConstants in the registry (though that is described as for
d3d9 shaders).

I can try applying it here to see if it helps.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list