[Bug 42631] Mouse input cause camera drift or jump in Fallout 4 and Unity-engine games ( fixed in Unity-engine part )

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 25 06:05:47 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42631

Thomas <winehq at spam.b2ag.de> changed:

           What    |Removed                     |Added
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                 CC|                            |winehq at spam.b2ag.de

--- Comment #50 from Thomas <winehq at spam.b2ag.de> ---
Hi,

I found a workaround for the mouse issue for Fallout4 by setting
"bBackgroundMouse=1" in the controls section of "Fallout4.ini".
I was inspired by the this link:
wiki.step-project.com/Guide:Skyrim_INI/Controls#bBackgroundMouse which states
the engine skrewing up "some actions" in default mouse handling.
I also have "Automatically capture the mouse in full-screen windows" (and
"Emulate virtual desktop", if that matters) enabled in wine configuration. No
jumping camera in Fallout 4 anymore.

Have fun!

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