[Bug 41827] Wrong specular rendering with some applications

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 4 15:07:37 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=41827

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |FIXED
      Fixed by SHA1|                            |c329ee5673c5c9864611d9276e8
                   |                            |92abdf1d1a852

--- Comment #5 from Matteo Bruni <matteo.mystral at gmail.com> ---
This should be fixed since c329ee5673c5c9864611d9276e892abdf1d1a852. Resolving
fixed, reopen if specular lighting still doesn't work right.

(In reply to Axel D from comment #4)
> Also I recommand using the test app to find other bugs.
> 
> For example the part with is_invalid_op seems wrong, because when testing on
> windows, if there is an invalid stage (reading the texture), it seems to
> disable subsequent stages.

We stick to one issue per bug report. Please open separate bug reports for
additional issues, if they are still present with current Wine.

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