[Bug 41827] Wrong specular rendering with some applications
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 4 15:07:37 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=41827
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
Fixed by SHA1| |c329ee5673c5c9864611d9276e8
| |92abdf1d1a852
--- Comment #5 from Matteo Bruni <matteo.mystral at gmail.com> ---
This should be fixed since c329ee5673c5c9864611d9276e892abdf1d1a852. Resolving
fixed, reopen if specular lighting still doesn't work right.
(In reply to Axel D from comment #4)
> Also I recommand using the test app to find other bugs.
>
> For example the part with is_invalid_op seems wrong, because when testing on
> windows, if there is an invalid stage (reading the texture), it seems to
> disable subsequent stages.
We stick to one issue per bug report. Please open separate bug reports for
additional issues, if they are still present with current Wine.
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