[Bug 43162] Elite Dangerous: broken rendering after starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 15 07:43:01 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43162

--- Comment #12 from ImperatorS79 <fevrier.simon at gmail.com> ---
(In reply to Peteris Krisjanis from comment #11)
> Haven't gotten 2.16 staging run yet, but for 2.15 both 32-bit and 64-bit ED
> versions hang on shader compiling. So we don't even get to running game yet
> :)

Did you try some winetricks thing (like d3dcompiler ?)

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