[Bug 39057] Support for Indexed Vertex Blending

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 17 06:03:44 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=39057

David Gámiz Jiménez <david.gamiz at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |david.gamiz at gmail.com

--- Comment #84 from David Gámiz Jiménez <david.gamiz at gmail.com> ---
Hi community,

And thanks for the efforts to implement vertex skinning animations. Various
LithTech engine games had this feature and issues in wine.

I has checked in Die Hard Nakatomi Plaza, LithTech engine 2.x. With
wine-staging 2.16, that include improve patch for this feature. But this it not
show the character models correctly. I has added 3 screen-shots, from the intro
cut-scene(full game last official patch). 

You can check with a demo version:
https://www.fileplanet.com/84666/80000/fileinfo/Die-Hard:-Nakatomi-Plaza-Demo

Thanks in advance,

David Gámiz Jiménez

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list