[Bug 43748] Dead or Alive Last Round crashes on Wine newer than 1.8.7 under Linux, but not in OS X
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 22 12:13:29 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43748
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Dead or Alive Last Round |Dead or Alive Last Round
|ntdll crash on Wine newer |crashes on Wine newer than
|than 1.8.7 under Linux, but |1.8.7 under Linux, but not
|not in OS X |in OS X
--- Comment #7 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Tod Jackson from comment #6)
> Well, after further reading I think this is a duplicate of bug 25362 (OpenGL
> extension string truncation/overflow), and the 'offending' commit added more
> available extensions. Also, it works on OS X because their OpenGL version
> has fewer extensions.
No, that only makes sense for some old OpenGL games while this is a d3d9 game.
I can't reproduce the issue here, can you please attach a
+tid,d3d9,d3d,d3d_shader log?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list