[Bug 43748] Dead or Alive Last Round crashes on Wine newer than 1.8.7 under Linux, but not in OS X

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 22 12:13:29 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43748

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Dead or Alive Last Round    |Dead or Alive Last Round
                   |ntdll crash on Wine newer   |crashes on Wine newer than
                   |than 1.8.7 under Linux, but |1.8.7 under Linux, but not
                   |not in OS X                 |in OS X

--- Comment #7 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Tod Jackson from comment #6)
> Well, after further reading I think this is a duplicate of bug 25362 (OpenGL
> extension string truncation/overflow), and the 'offending' commit added more
> available extensions. Also, it works on OS X because their OpenGL version
> has fewer extensions.

No, that only makes sense for some old OpenGL games while this is a d3d9 game.

I can't reproduce the issue here, can you please attach a
+tid,d3d9,d3d,d3d_shader log?

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