[Bug 42631] Mouse input cause camera drift in multiple games: Unity-engine games, Fallout4, etc
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 23 00:13:41 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42631
--- Comment #45 from tim110011 at 163.com ---
Further investigation with fallout4:
Camera reset/recoil is caused by Enable "Automatically capture the mouse in
full-screen windows" setting in winecfg
Camera drift is caused by click/release left/right mouse button or scroll
mouse wheel up/down, only after (enough) mouse movement. Click/release mouse
wheel will not drift. Camera drift direction is same with previous mouse
movement direction, drift speed is determined by previous mouse movement speed.
It gives me "accumulated drift/sudden speed up" feeling.
while (mouse_move)
{
if (mouse_move_whatever_direction > threshold && mouse_signal)
{
drift_direction = mouse_move_current_direction;
drift_speed = mouse_move_speed;
do_drift_or_sudden_speed_up;
}
}
kernel: 4.12.13-300.fc26.x86_64 (Fedora26 Xfce)
wine: 2.17-staging
CPU: Intel Pentium G3420
mainboard: Gigabyte B85M-D2V
Video Card: nVidia Geforce GTX750 Ti
Video Driver: nVidia 375.66
setting:
Disable: 'Allow the window manager to decorate the windows'
Disable: 'Allow the window manager to control the windows'
Enable: 'Emulate a virtual desktop 1920x1080'
dll override: use winetricks install: xact
This is a wine bug or xorg bug?
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