[Bug 43786] The Witcher 3: textures flicker in some places when you move

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 29 06:51:05 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43786

--- Comment #7 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Shmerl from comment #6)
> Unless it's just game execution path that leads to such behavior and there
> is no way for Wine to prevent that?

If it's indeed the same issue, we could fix this in way very similar to the
Mesa workaround, i.e., postpone discards until the last usage of derivatives in
the shader.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list