[Bug 44871] Age of Empires II HD crashes often when restarting a scenario

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 3 14:04:08 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44871

--- Comment #2 from Matteo Bruni <matteo.mystral at gmail.com> ---
Thank you for the nice bug report and the log. Looking at the log, I realized
that I forgot to take stateblocks into consideration, which is something that
I'll need to fix somehow (and it's probably going to be pretty annoying, I
think I'll have to do lots of extra wined3d calls for each draw :/).

That said, it's not clear (but certainly possible) that the crash is due to
that issue. It looks like some kind of heap corruption, or accessing freed /
reused memory. Does running the game with warn+heap make any difference?

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