[Bug 43277] Far Cry 3 requires multithreaded graphics-processing
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Apr 5 12:22:48 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=43277
Berillions <berillions at gmail.com> changed:
What |Removed |Added
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CC| |berillions at gmail.com
--- Comment #9 from Berillions <berillions at gmail.com> ---
(In reply to joaopa from comment #8)
> Still a bug in current wine?
I confirm this bug.
With a Ryzen 1600 + AMD Rx560, i have very bad performance.
- With wined3d with or without csmt + DX9 mode, i have between 10-15FPS for
graphic settings from Medium to Ultra. I can expect 20FPS with Low graphic
settings. On Windows 10 on DX9 mode, i have ~45FPS with Ultra setting.
- With Gallium-nine (DX9), it's the same thing, i have the same bad performance
= 10-15FPS. But the goal to Nine is to have ~ the same perf than Windows and
with this game, it's not the case.
And even with DXVK without/with D3D11MultithreadedRendering="1", i have very
bad perf = 10-15 FPS
I don't expect to have the same performance than on Windows 10 but have this
performance with Wine is problematic. There is really an issue.
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