[Bug 40531] Max Payne 3 : Smoke, plants, blood rendered incorrectly

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 7 08:35:16 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=40531

--- Comment #8 from Berillions <berillions at gmail.com> ---
The bug still exist on wine-staging 3.5. Use Gallium-nine does not resolve the
issue. 

I have these lines which could be related to this issue :
00a1:fixme:gl_compat:install_gl_compat_wrapper GL implementation supports
GL_ARB_fragment_shader but not GL_EXT_fog_coord
00a1:fixme:gl_compat:install_gl_compat_wrapper The fog coord emulation will
most likely fail
00a1:fixme:gl_compat:install_gl_compat_wrapper GL implementation supports
GL_ARB_fragment_shader but not GL_EXT_fog_coord
00a1:fixme:gl_compat:install_gl_compat_wrapper The fog coord emulation will
most likely fai

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