[Bug 18762] Supreme Commander slows down to 1 frame every 60 sec

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 7 15:15:22 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=18762

--- Comment #22 from James Edmonds <james.ytedmonds at gmail.com> ---
I can confirm this bug for Supreme Commander: Forged Alliance (Stand-Alone
expansion, they run on the same Engine. They are treated as the same app on
appdb) on wine version 3.5 (instaled through the winehq repos).

I have tried running the game on low settings, it might delay the bug (possibly
moving it from occurring after 5 minutes to after 10, have not performed enough
testing to find a mean time). I have found however that the bug occurs more
quickly on large maps. To reproduce the bug quickly an 81km map (like betrayal
ocean or debris) should be loaded with all bot slots filled. I tested with a
friend on a 5km map (smallest) and with max unit cap and found that even with
4000 units in game the game does not crash. But 81km map with a fraction of
that many units crashes. I have run the game with and without mods and the bug
remains the same.
Uploaded brief excerpt from the terminal when the bug occurs. If there are
debugging tools or command line options I can run wine with to get more verbose
output I can reproduce.

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