[Bug 28861] Final Fantasy XI hangs after character selection

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 10 10:52:20 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=28861

--- Comment #23 from Chiitoo <escomk3 at hotmail.com> ---
Created attachment 61062
  --> https://bugs.winehq.org/attachment.cgi?id=61062
Combined Win7 and WinXP Output (tid,imm)

(In reply to Algaris from comment #22)

Thanks.

So far I'm (still) unable to reproduce the issue, while having Windows 7 set as
the version to be reported to the application.

If set to Windows XP, however, differing a bit from the original report here,
and even though bug 35323 was reportedly fixed, I can still see the crash
before the title screen, right after the loading is done which occurs after
having accepted to the “Rules of Conduct”.

The backtrace does seem to be similar to those seen here.

I'll attach some test runs from when it's working, as well as when it's not
working.

Before I was wondering if this is somehow specific to macOS, since I couldn't
see it on Gentoo Linux, but then there are those reports from Debian and
Ubuntu.  If I find the time, I may set up such a test system to see if I can
not run the game in Windows 7 mode there either.

Forcing NULL in a way or another does still make things work for me even in
Windows XP mode.

For example, just commenting out, or removing the mentioned lines (updated
patch for that):

diff --git a/dlls/imm32/imm.c b/dlls/imm32/imm.c
index 685eb018c4..522b01dd84 100644
--- a/dlls/imm32/imm.c
+++ b/dlls/imm32/imm.c
@@ -1509,8 +1509,8 @@ HIMC WINAPI ImmGetContext(HWND hWnd)
     rc = GetPropW(hWnd,szwWineIMCProperty);
     if (rc == (HIMC)-1)
         rc = NULL;
-    else if (rc == NULL)
-        rc = get_default_context( hWnd );
+/*    else if (rc == NULL)
+        rc = get_default_context( hWnd );*/

     if (rc)
     {

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