[Bug 44956] Skyrim: (regression) NPC dialogue does not play any audio
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 11 12:19:57 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=44956
Béla Gyebrószki <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aeikum at codeweavers.com,
| |gyebro69 at gmail.com
Keywords| |regression
Regression SHA1| |b747d6f6ccdf1699a9242a570d6
| |81fa246de592e
Component|-unknown |xaudio2
--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I tried The Elder Scrolls V: Skyrim on Steam and found that reverting the
following commit fixes the problem:
commit b747d6f6ccdf1699a9242a570d681fa246de592e
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Mon Mar 26 13:14:20 2018 -0500
xaudio2: Prefer builtin version.
See also bug #44883.
A possible workaround: install Xaudio2 if you don't have it yet: 'winetricks
xact', then add the following override to winecfg's libraries: xaudio2_6
(native,builtin).
Both music and NPC speech are audible with native xaudio2_6.dll.
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