[Bug 41258] UE4 applications crash with "Assertion failed: Count >= 0" ( Epic Games Launcher, Paragon)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 12 14:14:55 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=41258

DenTaKu <dentaku at web.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |dentaku at web.de

--- Comment #22 from DenTaKu <dentaku at web.de> ---
Still present in Wine 3.5 (new wineconfig, WINEARCH=win32):


------------------
$ WINEPREFIX=/Wine/wineFortnite wine
"/Daten/Programme/Emulation/Wine/wineFortnite/drive_c/Program Files/Epic
Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe"
-SkipBuildPatchPrereq -OpenGL
0032:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15},
0x2d27c0, 0x2e0030, 0x2e0048) stub.
0032:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x2d2540, 43) stub
0032:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
0032:fixme:win:EnumDisplayDevicesW ((null),0,0x1e6f584,0x00000000), stub!
0032:fixme:win:DisableProcessWindowsGhosting : stub
0032:fixme:msctf:ThreadMgrSource_AdviseSink (0x6754370) Unhandled Sink:
{b246cb75-a93e-4652-bf8c-b3fe0cfd7e57}
LogWindowsTextInputMethodSystem: Error: Initialization failed while advising
the language notification sink to the TSF source.  (0x80004001)
0032:fixme:win:EnumDisplayDevicesW ((null),0,0x1e6f4ec,0x00000000), stub!
0032:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x1e6f834,0x00000000),
stub!
0038:fixme:dbghelp:elf_search_auxv can't find symbol in module
004a:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15},
0x2d27c0, 0x2e0030, 0x2e0048) stub.
004a:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x2d2540, 43) stub
004a:fixme:win:DisableProcessWindowsGhosting : stub
004a:fixme:msctf:ThreadMgrSource_AdviseSink (0x5d0cb60) Unhandled Sink:
{b246cb75-a93e-4652-bf8c-b3fe0cfd7e57}
004a:fixme:win:EnumDisplayDevicesW ((null),0,0x16ff498,0x00000000), stub!
004a:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x16ff7e0,0x00000000),
stub!
LogWindows: Error: === Critical error: ===
LogWindows: Error: 
LogWindows: Error: Assertion failed: Count >= 0
[File:D:\Build\++Portal+Release-Next+Compile\Sync\Engine\Source\Runtime\Core\Public\Containers/UnrealString.h]
[Line: 1167] 
LogWindows: Error: 
LogWindows: Error: 
LogWindows: Error: 
LogWindows: Error: 0x000000007B43CC3C
LogWindows: Error: 0x000000000059EB30
LogWindows: Error: 
0032:fixme:ver:GetCurrentPackageId (0x1e6fe1c (nil)): stub
0032:fixme:ntdll:EtwEventUnregister (deadbeef) stub.

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