[Bug 38668] Wolfestein: The Old Blood crashes inside native XAudio2_7.dll
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 14 08:02:10 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=38668
demurgos at demurgos.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |demurgos at demurgos.net
--- Comment #69 from demurgos at demurgos.net ---
I am using Wine 3.5 and want to run Skyrim Special Edition through Steam in a
win64 prefix.
- When installing the game and simply starting it (fresh start), the game
starts but there are no dialogues during the opening sequence.
- Same result when using `winecfg` to override `xaudio2_7` to use `builtin`
(normal I guess, it seems to be the default): game starts but no dialogues
(only the sound of the horses).
- When using `winecfg` to override `xaudio2_7` to use `native`, the game
crashes at start.
- When running `winetricks xact` or `winetricks --force xact`, I see no change.
The entries in `winecfg` are not modified. With the `native` `xaudio2_7` the
game crashes, otherwise it starts but there are no dialogues.
The very first time I set `xaudio2_7` to `native`, the game has started without
crashing and the dialogues worked. I closed the game during the character
creation. I tried to reopen it (without any changes) but then it crashed with
the behavior described above. I removed the wine prefix and reinstalled it but
wasn't able to start the game with the native `xaudio2_7`. I don't know why it
has worked once and wasn't able to reproduce it.
For me, the solution would be to either fix the xaudio2_7 native crash, fix the
dialogues with the builtin xaudio2_7 or understand why it worked once with the
native xaudio2_7.
I can submit some logs if you want.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list