[Bug 45025] New: Multi-dll patches vs patches website

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 19 11:22:10 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45025

            Bug ID: 45025
           Summary: Multi-dll patches vs patches website
           Product: Wine-Testbot
           Version: unspecified
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: unknown
          Assignee: wine-bugs at winehq.org
          Reporter: fgouget at codeweavers.com
      Distribution: ---

The Testbot integrates with Wine's patch tracking website by providing it with
the job id of the job corresponding to patches that impact the tests. This
makes it possible to automatically flag patches that cause new test failures on
Windows.

https://source.winehq.org/patches/

However when a patch modifies the tests of multiple dlls (for instance d3d8.dll
and d3d9.dll) the TestBot creates one job per dll. This cannot work with the
patches website which can only deal with one job per patch.

In theory putting all the relavant tasks would be doable since there should be
no collision between the test executables.

The reasons for the current situation are:
* The build step only knows how to build one 3é bit and one matching 64 bit
test executable. So in the d3d8 and d3d9 case it would be unable to create both
d3d8_test.exe and d3d9_test.exe.
* Each step in a job implicitly dependended on the previous step. So a failure
to build d3d8_test.exe would have caused the d3d9 tests to be skipped too.
However this special behavior was specific to the first step so without
modification a failure to build the d3d9 test executable in step 2 would likely
not have prevented the TestBot from trying to run the d3d9 tests.

However now the TestBot supports proper dependencies between steps. So it's
possible to have the d3d8 tests depend on the d3d8 build and the d3d9 tests
depend on the d3d9 build, and have both be completely independent.

There is also progress towards simplifying the build task which would likely
make it simpler to deal with building all the test executables in one task.
However this would cause all the builds to succeed or fail together because all
the other steps would depend on that one build step. So for instance if the
d3d9_test.exe build fails, no test would be run even if d3d8test.exe was
successfully built. That may be acceptable though since the patch would need to
be resubmitted anyway.

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