[Bug 29582] Star Wars Battlefront (I and II) "Loading" screen very slow.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 27 21:30:13 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=29582
--- Comment #46 from Maxim Stewart <gamer1119 at gmail.com> ---
OK, Here is what I did after install Ubuntu 16.04.4 (was previously on Mint 18)
and it works.
I first installed Wine 1.8 which setup it's default stuff. (The compiled Wine
references the .wine archive and settings there. I couldn't find Wincfg in the
compiled program so used the system wine to do configurations. The biggest
thing for me was needing to set Pulseaudio because once SW: BF2 was launched it
wouldn't detect audio unless I set Pulseaudio. In addition, you need to change
the game's sound settings to use Software Emulation than Hardware. As maps wont
have sound but the menus will.) I then installed PlayOnLinux and used it to
install Steam. I IGNORED the PoL SW: BF2 installer and went straight to Steam.
Once in Steam I then downloaded SW: BF2. While that was downloading, I did the
following:
1. wget https://dl.winehq.org/wine-builds/Release.key
sudo apt-key add Release.key
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/'
2. sudo apt-get update
3. sudo apt-get install flex bison gcc-multilib g++-multilib wine-devel \
libx11-dev:i386 libfreetype6-dev:i386 libasound2-dev:i386
4. git clone https://github.com/daniel-santos/wine
5. cd /the/location/of/wineBuildDir/
6. mkdir -p bin/{wine32,wine64}
7. git checkout hybrid-sync
git fetch
git reset --hard origin/hybrid-sync
8. cd <wineBuildDir>/build/wine32
CFLAGS="-m32 -O2" ../../configure // Note: -02 means use compiler
optimize
// level 2 && -00 means no
optimization
// -03 I think is the highest.
// --with-wine64=../64 (any other
arguments)
// -m32 means do 32bit build
9. make -j<number of CPU cores + 1> // Hyper threading doubles your core
count so take note.
Example: make -j7 // I have a hex core AMD processor
[ Launch ]
10. cd loader/
11. WINEDEBUG=fixme-all STAGING_SHARED_MEMORY=1 STAGING_SHM_SYNC=1
WINEPREFIX="/home/<YOUR USER NAME>/.wine" ./wine "C:\Program Files
(x86)\Steam\Steam.exe" -no-cef-sandbox
NOTES: Ignore the warnings when configure is done. Other libs that are stated
missing seemed to make the game load in a stuttering way when I installed them.
In addition, installing alsa might help with wonky audio issues but it's been a
crapshot for me.
sudo apt-get install alsa-base alsa-tools alsa-tools-gui alsa-utils alsa-oss
// Reboot after install
To summaries, I think when I was on Mint 18, the wine package build tools were
wonky. It IS working and loading the game quickly now since I am in Ubuntu
16.04.4!! THANK YOU Daniel Santos for all the guidance while I was working on
trying to compile and get this working!
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