[Bug 45080] Null pointer dereference in member function of D3D11 device
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 28 07:41:08 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45080
--- Comment #7 from Toni <eldrad at autistici.org> ---
You can try as follows:
download https://github.com/apitrace/apitrace (you can try mingw version, but
if you have problems try msvc version, binaries at
https://people.freedesktop.org/~jrfonseca/apitrace/)
at least with the msvc version you can just place the bin/ and lib/ folder next
to your .exe binary in the game folder
run
bin/apitrace.exe trace -a dxgi yourbinary.exe
then run
bin/apitrace.exe dump yourbinary.trace
that might give you an idea otherwise you can post the trace dump here as txt
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