[Bug 45072] Enabling csmt causes 100% CPU use in MikuMikuDance
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 28 08:12:38 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45072
Fabian Maurer <dark.shadow4 at web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever confirmed|0 |1
URL| |http://www.geocities.jp/hig
| |uchuu4/pict/MikuMikuDanceE_
| |v931.zip
Summary|Wine 3.6 causes 100% CPU |Enabling csmt causes 100%
|use in MikuMikuDance |CPU use in MikuMikuDance
Status|UNCONFIRMED |NEW
Keywords| |download
Component|-unknown |directx-d3d
CC| |dark.shadow4 at web.de
--- Comment #3 from Fabian Maurer <dark.shadow4 at web.de> ---
Bisected it to
commit dd0ea0a61463db83c647a9367ca61e2b69a98eb3 (refs/bisect/bad)
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Feb 16 09:39:08 2018 +0330
wined3d: Enable the multi-threaded command stream by default.
However, this doesn't really help, since it's not a regression in that sense.
> CSMT is controlled through the registry key HKCU/Software/Wine/Direct3D/csmt,
> which is a DWORD value. Setting the key to 0 will disable the feature, while
> setting it to 1 will enable the feature.
Disabling csmt returns the CPU usage to normal levels with wine-3.7.
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