[Bug 45478] World of Warcrafft: graphical artifacts since 8.0 (BfA)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 3 21:31:01 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45478

Alex <erlkonig at talisman.org> changed:

           What    |Removed                     |Added
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                 CC|                            |erlkonig at talisman.org

--- Comment #19 from Alex <erlkonig at talisman.org> ---
I can confirm this problem is happening in Lutris on both my Linux (Ubuntu
18.04, AMD Threadripper 16 core, 32 GiB RAM, NVIDIA GTX 1080 driver 390.48,
Wine version pba-firerat-3.9-x86_64) and my mom's Linux (Ubuntu 16.04, HP Z400,
12 GiB RAM, NVIDIA - slightly older driver, an older, but not obsolete card,
not quite sure which Wine version).  Symptom is a gradual increase in the
number of polys that should be textured instead ending up in solid colors,
usually (always?) all the same one (white, fuschia, red-orange, blue all
common), that occasionally changes.  Changing texture resolution in game
sometimes helps.  Rebooting doesn't seem to help.  Dropping to minimum graphics
settings and then bringing them back up worked (once so far).

Blizzard just stopped supporting 32bit Win7, so my mom's WoW experience is now
utterly reliant on Wine (and she hated having to boot Windows anyway).

It's very specific to the BfA prepatch (so far), no issues in Legion.  Blizzard
changed something.

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