[Bug 45582] newer winepulse patch cause sound crackling and skipping in Diabio3 after a period of time.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 7 08:50:44 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45582

--- Comment #6 from Andrew Eikum <aeikum at codeweavers.com> ---
(In reply to TOM from comment #4)
> those settings is working on all of other linux application. only the newer
> winepulse has such error.

Yeah, since we don't actually control how the application generates audio or
uses timing information, we have stricter requirements of how pulseaudio can
behave than typical applications do.

I also noticed you turned timer scheduling off:

> load-module module-udev-detect ignore_dB=1 tsched=0

What reason do you have for making all these timing tweaks? Do they actually
fix a problem you were having? If it's just for Wine's benefit, try reverting
back to the default configuration. The patch in wine-staging is intended to
remove the need for these tweaks when using Wine.

I tried enabling the echo-cancel module on my setup and I didn't notice any
problems in a couple of test applications. However, I don't have easy access to
Diablo 3. Can you attach a log with the channels from
https://wiki.winehq.org/Sound showing the problem?

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