[Bug 45597] New: Flicker in GTAIV

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 9 03:51:00 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45597

            Bug ID: 45597
           Summary: Flicker in GTAIV
           Product: Wine
           Version: 3.13
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: b7.10110111 at gmail.com
      Distribution: ---

Created attachment 62031
  --> https://bugs.winehq.org/attachment.cgi?id=62031
APNG animation of the flicker

After a Wine upgrade, objects in GTAIV started flicker (see the animation in
attachment, namely its top-center part where a lamp is located). Bisection
gives the following result:

dd0ea0a61463db83c647a9367ca61e2b69a98eb3 is the first bad commit
commit dd0ea0a61463db83c647a9367ca61e2b69a98eb3
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Feb 16 09:39:08 2018 +0330

    wined3d: Enable the multi-threaded command stream by default.

    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

:040000 040000 494432da56fa4c73f71f62151a3013fd4a6fb850
501f26cfd0dbf7d24224ad1f5fabfd9e8ce569c9 M      dlls

Nothing unusual appears in the terminal, frame rate doesn't noticeably change,
only the visual artifacts appear. If you go outdoors (in game :) ), then
there'll be more objects which flicker, like here:
https://i.imgur.com/tvtU94I.png (ignore the motion of cars and humans, it's
normal).

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