[Bug 43464] Elite Dangerous Horizons fails to connect to server with CRC error

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 16 16:25:54 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=43464

--- Comment #8 from Dmitry <dz64 at protonmail.com> ---
Created attachment 62085
  --> https://bugs.winehq.org/attachment.cgi?id=62085
Wireshark capture

I'm trying to understand what this game sends over network. It looks like the
game has ssl library inside of it. The game uses winsock 2 for tcp connections,
but data is encrypted (http-over-tls). I assume that this data is in JSON
format.

Here is my wireshark capture of communication between the game and
api.orerve.net. 

1. The game connects to the first server.
2. The game sends 92 bytes and receives 200 bytes - this communication seems
successful. 
3. The game connects to the next server.
4. The game sends 1376 bytes and receives 351 bytes. That 351 seems to be JSON
string:
{"errorCode":272,"status":400,"message":"CRC Failed"}
5. The game sends 1386 bytes and receives 351 bytes.
6. The game connects to the next server.
7. The game sends 1386 bytes and receives 351 bytes.
8. After that CRC error is displayed in the game window.

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