[Bug 45667] New: League of Legends 8.15+ fails due to missing implementation of NtQueryVirtualMemory (MemoryWorkingSetExInformation)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 18 16:14:04 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45667
Bug ID: 45667
Summary: League of Legends 8.15+ fails due to missing
implementation of
NtQueryVirtualMemory(MemoryWorkingSetExInformation)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: awesie at gmail.com
Distribution: ---
Created attachment 62094
--> https://bugs.winehq.org/attachment.cgi?id=62094
stub implementation
NtQueryVirtualMemory(MemoryWorkingSetExInformation) is used by League of
Legends on Vista+. The current staging implementation is a stub that returns an
error, which is insufficient.
Not an issue if Wine is running as Windows XP / 2003.
The attached patch adds a stub implementation for MemoryWorkingSetExInformation
that marks every passed in address as invalid. This appears to be sufficient
for the stub, but is obviously not correct.
I am not sure how to implement MemoryWorkingSetExInformation perfectly and
efficiently, because it requires knowing whether a page has ever been accessed
or not. I don't believe that Linux provides this information, so we would
probably need to mark _all_ pages as NOACCESS, handle the fault when accessed,
and mark the page as accessed.
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