[Bug 44260] Dungeon Keeper 2 crashs or works very slow
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 21 11:44:24 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=44260
Gabriel Majeri <gabriel.majeri6 at gmail.com> changed:
What |Removed |Added
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CC| |gabriel.majeri6 at gmail.com
--- Comment #2 from Gabriel Majeri <gabriel.majeri6 at gmail.com> ---
I have found the reason for this bug.
Using the `perf` tool and building `wined3d.dll` with debug symbols, I've found
out that the app spent most of its time in CSMT code:
> perf report
33,88% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_mt_finish
21,72% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_queue_is_empty
9,77% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_run
Based on https://wiki.winehq.org/Performance, it seemed to be an issue with
CSMT.
Indeed, after disabling CSMT, game works perfectly, performance is at least as
good as on Windows.
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