[Bug 44315] Buffer maps cause CPU-GPU synchronization (Guild Wars 2, The Witcher 3)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 21 22:46:22 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #29 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Shmerl from comment #28)
> (In reply to Zebediah Figura from comment #27)
> > That patchset is aimed toward
> > reducing the overhead of synchronization between multiple (CPU) threads.
> 
> Got it, thanks! Is there some list of games known to benefit from it?

There's no compiled list, but generally only more recent games—such as have
made heavy use of threading—will see a performance increase. If you have any
questions about it, please feel free to ask, but ideally let's not pollute this
bug with unrelated discussion.

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