[Bug 38648] Multiple games and applications need support for Mesa OpenGL > = 3.2 core profiles, Shader Model 4, GLSL 1.50 ( Microsoft Office 2013 installer, .NET/XNA games)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 22 15:45:13 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=38648

--- Comment #41 from zefkerr <zefkerrigan at gmail.com> ---
(In reply to Stellarspace from comment #40)
> (In reply to Alexandre Julliard from comment #39)
> > Closing bugs fixed in 3.9.
> 
> I am using wine-staging 3.14 and I get this error:
> :fixme:winediag:dxgi_check_feature_level_support None of the requested D3D
> feature levels is supported on this GPU with the current shader backend.
> 
> Are you sure it's fixed? I have a NVIDIA GeForce GTX 680MX on macOS 10.13.6.
> It's using OpenGL 4.1 and OpenCL 1.2. I can see OpenCL and OpenAL in the
> winecfg list, but I can't see OpenGL in the winecfg list. OpenGL is required
> for the program I installed. I see the OpenGL library in the system32
> directory.

macOS has only OpenGL 3.3 (or even 3.3, as I remember). OpenGL 4.5 have only
GNU/Linux drivers.
So it realy fixed, but Apple planing completely drop OpenGL because moving to
Metal API.

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