[Bug 45623] Audio cracking since 3.13

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 25 10:11:10 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45623

Markus Linnala <markus.linnala+winehq at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |markus.linnala+winehq at gmail
                   |                            |.com

--- Comment #9 from Markus Linnala <markus.linnala+winehq at gmail.com> ---
Created attachment 62133
  --> https://bugs.winehq.org/attachment.cgi?id=62133
Log where issue happens after a while

export
WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp

After time about 20674 should be logs when there is issue.

First I started battle.net and then SC2 and changed view to Versus and then
there was issue. After a while I just stopped SC2 and then battle.net.

Currently I've tested it:

Package: wine-staging64-3.14-1.x86_64
Packager: "WineHQ Builds <webmaster at fds-team.de>"
OS: Fedora 28 / x86_64
HW: Focusrite Scarlett 2i4 USB

I did not use clean wine prefix.

The problem does not always appear right from the start but eventually it will.

As far as I can see, I use Fedora defaults for pulseaudio.

Audio is configured as Quadraphonic in winecfg Audio tab as it is what SC2 also
uses. I have selected Enable Environmental Audio Extension (EAX).

Sound works as expected with 3.12 and there is no issues even after a while.
There has not been this kind of issues in previous versions.

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