[Bug 46222] Star Citizen hang on splash screen

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 3 08:02:18 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46222

--- Comment #5 from George Gibbs <vash63 at gmail.com> ---
(In reply to after-life from comment #4)
> Created attachment 62929 [details]
> Full CLI output with winedebug enabled
> 
> Kernel: 4.18.0-11-generic
> AMD Threadripper 2950x
> Nvidia GTX 1080TI w/ 396.54.09
> 
> Similar symptoms to OP. Launcher seems to work fine but hangs on the splash
> image after launch. I can confirm that the game starts up fine on my Intel
> based systems. I verified this by both swapping the SSD from the
> 2950x/1080TI system to the i5-6600k/GTX1080 system and also doing a clean
> Star Citizen install on the i7-8750H/GTX1070MAX-Q system.

Just a note if you're trying to help reproduce this, it has a lot of overlap
with bug #46099 - similar symptom but different root cause as this issue
predates that one on my system. Make sure you're using the patches from that
bug when testing, or test with 3.17/3.18 before that bug was introduced.

If you're on Arch, you can use the patch set with the '_starcitizen_fix'
variable set from this PKGBUILD:
https://github.com/Tk-Glitch/PKGBUILDS/blob/master/wine-tkg-git/PKGBUILD

Or you could use either the RtlWaitOnAddress-race.patch (for wine master) or
the starcitizen.patch (for wine staging) files in that same directory on
github.

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