[Bug 43371] valgrind shows a definite leak in dlls/d3drm/tests/d3drm.c

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 18 03:39:06 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43371

--- Comment #3 from Austin English <austinenglish at gmail.com> ---
Definitely still present; I see a few different definite/possible leaks. I'll
attach the full log, but as an example:

==5008== 28 bytes in 1 blocks are definitely lost in loss record 354 of 1,494
==5008==    at 0x7BC483AD: notify_alloc (heap.c:260)
==5008==    by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==5008==    by 0x4BD9D8C: heap_alloc_zero (heap.h:34)
==5008==    by 0x4BD9DC1: Direct3DRMCreate (d3drm.c:2339)
==5008==    by 0x4A98D91: test_create_texture_from_surface (d3drm.c:6719)
==5008==    by 0x4A9D035: func_d3drm (d3drm.c:7440)
==5008==    by 0x4A9EEA7: run_test (test.h:617)
==5008==    by 0x4A9F8E5: main (test.h:701)
==5008== 

4.0-rc2.

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