[Bug 46368] The game Evil Twin segfaults when loading saved state.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 26 12:50:50 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46368

--- Comment #3 from inferrna at gmail.com <inferrna at gmail.com> ---
Created attachment 63112
  --> https://bugs.winehq.org/attachment.cgi?id=63112
Log of regression testing.

Last working version was 3.8, breaking commit seems to be
0db4d1c251d293333e2721a78d6156008a90ff6f
But after reverting it (very possible I did something wrong resolving
conflicts) I got
0009:err:d3d:resource_init Out of adapter memory.

My mesa version is 18.3.1, so OpenGL 4.4 must be supported:
glxinfo | grep version:
GLX version: 1.4
    Max core profile version: 4.5
    Max compat profile version: 4.5
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2

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