[Bug 43781] FPS drops, apparently matching with d3d_shader traces

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 2 10:36:13 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43781

Storm Engineer <hewanci at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |hewanci at gmail.com

--- Comment #4 from Storm Engineer <hewanci at gmail.com> ---
(In reply to Matteo Bruni from comment #1)
> (In reply to Amosar from comment #0)
> > Overwatch have lot of FPS drop with wine and when I have FPS drop wine write
> > d3d_shader error on the terminal (I have attach the log)
> > On the log it's the lines start with fixme:d3d_shader:print_glsl_info_log
> 
> That suggests you're experiencing stuttering during GLSL shader compilation,
> which is somewhat of a known issue.
> Are you using the Nvidia proprietary drivers? Does it get any better in
> subsequent runs of the game?

That sounds like my experience. The first few minutes of the first match are
completely slideshow and then it gets better, but not consistently.

Is there any known fix or workaround?

Any settings that may at least help to decrease the issue? I tried adjusting
graphics but didn't seem to make a difference.

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